Analysis: 8 Reasons You SHOULD Try The Final Fantasy VIII Remaster

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2019 has certainly been a year for the unexpected. Not only is the Final Fantasy VII Remake actually going to see the light of day thanks to a spectacular trailer and palpable release date (mark your calendars for March 3rd of next year, you guys!) shown at Square Enix’s E3 panel a few days ago, but after years and years of constant radio silence, the whole drama over Squenix losing the source code, and more snubbing than most Oscars nominees , Final Fantasy VIII is finally (emphasis on finally) being remastered for the PS4, Xbox One, PC, and Nintendo Switch, set to release sometime later this year.

So… why should you care? It’s understandable that some may be immediately turned off by this game, and that isn’t a surprise – for whatever reason, Square Enix loves treating this game like the butt-monkey of the Final Fantasy franchise and has pretty much actively thwarted any remasters, remakes, or re-releases of this game for years now. That, and the heart-stompingly popular VII being its predecessor, made it a lesser quality experience in the eyes of many gamers at the time. However, time hasn’t abandoned this game, and now a few months after its 20th anniversary, more and more have softened their views towards it, and perhaps this remaster can, at last, shed some light on this dark horse. And with that tragic history out of the way, let me present 8 reasons (see what I did there?) to try the remaster.

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1. An Insanely Unforgettable Story 

Let me just get this out of the way real fast – the plot of VIII is absolutely insane. Within the first few hours, you (playing as Squall, the main character – I’ll get to him later) have your face permanently scarred, get sent on a dangerous mission as your final exam (since Squall and the rest of the gang live in a military academy, by the way), find yourself in a run-in with a group of resistance members, engage in the assassination of important political figures, meet a cute girl at a ball, and somehow get drawn into the evil schemes of a sorceress who wants to become the all-powerful – using something called “Time Compression”. So, yeah, there’s time travel craziness involved. Oh, and there’s a monster that lives in the school’s basement. Some may label the story as crazy and overtly dramatic, but that’s what makes it so fun in the first place. VIII’s plot is a rollercoaster ride that never stops, and all you have to do is sit back and enjoy the ride.

2. A Stunning Soundtrack 

This one should be obvious, as pretty much every game in the Final Fantasy franchise has had a critically acclaimed soundtrack, all thanks to the patron saint of the franchise, Nobuo Uematsu, and this one is certainly no exception. From the bombastic and incredible “Liberi Fatali” that plays in the opening to the more relaxing “Balamb Garden” to the incredibly beautiful “Eyes On Me” performed by veteran singer and actress Faye Wong, VIII’s soundtrack is a testament to the versatile talents of Uematsu and the hearing these amazing pieces of music in-game adds so much more to the experience. Just take my word for it.

3. Graphics Galore

If you asked any gamer back in 1999, they would tell you that VIII was the pinnacle of graphic design and quality. Gamers playing VIII after VII witnessed an overwhelming and exciting change in the future of gaming – the low-poly blobs that were used for the characters in VII were greatly upgraded: Squall and co. became realistically-proportioned characters who had a larger variety of unique movements and animations. Even the backgrounds were upscaled and improved, and not to mention the gorgeous FMV cutscenes, which still hold up even by today’s standards. While the character models and backgrounds have been cleaned up and made a lot less pixel-like for the remaster, one can still witness the FMVs and other cutscenes, leaving a lasting impression on how far video games have come.

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4. A Colorful Cast 

The cast of Final Fantasy VIII are, quite literally, colorful, and you can thank Tetsuya Nomura for that. But besides that, the cast of this game, from your party members to your antagonists, have unique and interesting traits that, while annoying at first, become more likable as you continue playing, and by the end, you’ll really feel as if you finally belong with a group of supportive friends and confidants. Your party members, from the hot-headed Zell to the shutterbug Selphie to the suave Irvine to the mature Quistis are all charming and endearing (not to mention Rinoa, more on her later) and even your rival, Seifer, has his moments of awesome, along with his own little gang of polar-opposite lackeys – the ice queen Fujin and the brash Raijin. Whether a fellow student or a time-bending villain, there’s always someone to love.

5. Minigame Madness

Every Final Fantasy has its minigames – fun little games inside the actual game that allow you to pass the time between your impending doom and maybe earn some more points – but one are remembered quite as much as Triple Triad, a card game that you can play with NPCs anywhere, anytime, and that gets harder as more rules are added as the game progresses. Although some found the game as an annoyance, it can be an ultimately rewarding experience once you get the hang of it. Prepare to be addicted!

6. Dialogue Done Right 

During the production of VIII, director and Squenix legend Yoshinori Kitase mentioned that his goal for the dialogue was that it should be more realistic and employ less of the slapstick comedy used in previous games, allowing the emotions of the characters to really shine through. And it shows: while the dialogue at surface level is somewhat nonchalant and unassuming, it also shows an undercurrent of something deeper – every character has little ticks and anxieties that they let slip through the cracks of their outward facade. Writer Kazushige Nojima attempted to craft dialogue that was emotional, raw, and real – a novelty for the time and one of the main positives of the game as a whole.

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7. Love In a Helpless Place 

Although love stories are now considered commonplace in the Final Fantasy mythos,  VIII was the first game to place a love story front and center as one of its main themes – a love between the lonely and reserved Squall Leonhart and the energetic and passionate Rinoa Heartilly. These two are a pair that, at first, couldn’t even stand being in the same room together, much less actually forming connections. But throughout the course of the game, the two work together and create an inseparable, unbroken bond, one that not even time itself will break. Squall and Rinoa aren’t the only lovebirds of note though – the game also focuses on a mysterious man called Laguna and his relationship with two women, Julia and Raine. Who is this man and why is his relationship with these ladies so important? Play and find out.

8. Inside The Mind of Squall 

Squall, for all the snubbing his game receives, has consistently been a favorite amongst all Final Fantasy protagonists and characters alike. How come? Thanks to Nojima, we players can actually see inside the mind of our introverted protag, as his inner monologue shows up a lot in the game, allowing players to see the boy underneath the man’s exterior. Squall is a man of few words but thousands of feelings and convictions, and being able to witness him become more open with his friends and loved ones is definitely a sight to behold. His quiet nature is also a point of admiration and relatability for many players, as I’m sure we can all relate to the quiet and emotional high school kid inside of all us. Not only is Squall a great protagonist, but he’s also a great character, one who’s character growth will leave you feeling the most immense satisfaction.

So that was my 8 reasons to try the Final Fantasy VIII remaster! Whether you plan on actually buying the game when it is eventually released or not, I hope this list has convinced you somewhat. Just remember to have fun and enjoy this wild ride!

Top Lists: My Top 10 Underrated ‘Final Fantasy’ Ladies

So, Final Fantasy. This long-running and critically acclaimed video game franchise has not only produced some of the most beloved RPGs of all time, but some of the most well-known female characters in all of gaming history. Just think about it: how many people (specifically, gamers) have you seen gushing over Tifa Lockhart or putting characters like Yuna and Rinoa on their “Top Video Game Babes” lists? Chances are, you’ve definitely at least heard of these girls, and for good reason. However, this is going to be a little different, since, of course, not all fan love is divided equally, and there are plenty of Final Fantasy females who do not receive as much appreciation as they deserve, which is why I’ve created a list of 10 underrated ladies who I believe need some love from the fanbase. Please note that these are my own opinions!

 

10. Shantotto (FFXI)

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Despite being the main ‘representative’ character for XI; appearing in crossovers, all the Final Fantasy fighting games, and even popular enough amongst the staff to receive her own expansion DLC in her home game, Shantotto still remains as a kind of forgotten character, which is shame, because she’s definitely something else. A supremely powerful Black Mage with a iconic laugh (O-hohohohoho!) and a habit of making every sentence rhyme, she possesses an air of superiority, smugness, and a short fuse, yet she is still loyal to her cause, and sometimes her thirst for knowledge can bring out the best in her. She definitely shouldn’t be judged by her size!

9. Faris Scherwiz (FFV)

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Oh, Final Fantasy V. The fifth mainline entry in the series tends to be overlooked by most fans, given its (very) simple story compared to its game-breaking predecessor and its leaning towards being more comedy-oriented than the rest of the games… but that still doesn’t change the fact that Faris is awesome! Raised as a male from an early age, Faris eventually became a courageous and determined pirate captain, if not a little rude and rough-spoken sometimes. Her introduction (by her kidnapping our main characters no less) changes the core events of the story, and its nice to see her become more protective over her fellow Light Warriors as the game continues. Oh, and she has a neat little twist in her story, too.

8.  Prishe (FFXI)

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Oh, would you look at that, another XI representative character! Like Shantotto, Prishe was popular enough to become a major character in her home game, and was added in one of the fighting games, Dissidia 012 Duodecim (that was a long one..).  And, like Shantotto, she’s something else. At first, Prishe is just a confident, loud, and excitable tomboy who shows hints of being easily agitated and being impatient at times. Oh, and she swears a lot. However, despite initial appearances, she has times where she becomes more introspective and sad, such as when she ponders her destiny and the prospect of immortality. Her revelations over the course of the story even lead her to become more heroic and self-sacrificing because she believes that her life is worth nothing – making her an interesting contrast against most Final Fantasy characters who experience these same revelations, but become more villainous as a result. The mighty Prishe is here!

7. Penelo (FFXII)

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Sometimes, it’s your fellow female characters who upstage you. Of course, often being considered the ‘black sheep’ of the mainline entries, one could argue that all of XII’s characters are in some way ‘underrated’, but I feel that Penelo suffers from this the most, which is a shame. Compared to the more stand-out ladies in the game, such as rebel princess Ashe and the sensational warrior Fran, Penelo’s calm and careful persona may not place front-and-center all the time, but it’s specifically her normalcy that makes her appealing – she provides a humanizing component representing the lives of average people caught in the crossfires of war and strife, keeps the entire party grounded in reality, and even forms and endearing friendship with Larsa, a boy on the other side of the conflict. Be it a helping hand or a proper scolding, she is always reliable.

6.  Agrias Oaks (FF Tactics) 

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Another contender for ‘black sheep’ of the franchise, Tactics is a spin-off game which greatly emphasizes war, relationships, and, well… tactics. There are dozens of major characters in this game, but Agrias definitely deserves a mention. A trustworthy bodyguard to Princess Ovelia, Agrias is a Holy Knight sworn to the sword through-and-through, and she possesses a strong sense of duty and honor, given her high-ranking position. As characters in the game constantly seem to switch sides and backstab one another, her unwavering loyalty to her nation and aura of justice are particularly striking. She has a really cute birthday sidequest, as well. Who knew the stone-cold knight could be so adorable?

5. Yugiri Mistwalker (FFXIV)

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Considering XIV and its hundreds of NPCs to try and keep relevant to the story, its a wonder some even get selected at all. While XIV has several prominent female characters in the Scions, I’d like to draw attention to a lesser-known member of the honorary group. Initially a Au Ra refugee from a fallen homeland, Yugiri became an assistant to the Scions out of gratitude, and assists them in whatever they need, be it covert operations or liberations. At first, she is simply a quiet, decisive, yet humble woman who lives on integrity – the pinnacle of what an essential ninja should be. Her steadfast determination in helping others is quite honorable, and it is this determination which inspires the people of other fallen homelands to stand up to tyrannical forces. I’d love to see what she’ll do in the new expansion – fingers crossed!

4. Rosa Joanna Farrell and Rydia (FFIV)

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Aw, am I cheating by including two characters? Well, stay mad, because I couldn’t choose between these two. IV is considered an old-time RPG favorite, so why shouldn’t these characters be treated as such? Both of these ladies are wildly different, not only in design but in personality as well: Rosa is a gentle and polite young woman, while Rydia starts off as a scared little girl who is left shocked after the destruction of her hometown, Mist. Nonetheless, the two show incredible perseverance throughout the course of the game: Rosa becomes an accomplished healer and diplomat, while Rydia starts using her magical abilities as a summoner for the good of mankind and opens up to the rest of her party members. There’s a lot more to say, but this list is long enough as it is. Let’s just say that these two show a lot of character in just a little pixels!

3. Literally all the female class members in Class Zero (FF Type-0)

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So, you thought I was cheating when I put two girls for one number? Well, I hope you’re prepared for seven of them! I’ve started to notice a pattern here: underrated game equals underrated girls. As part of the ‘darker and grittier’ Fabula Nova Crystallis spin-offs series (which includes FFXIII and FFXV), the characters are made to look more realistic, which is why this group of ladies may be hard to tell apart at first – but their personalities more than make up for it. From the ditzy oddball that is Cinque to the rude but somewhat sincere Sice, all of them get their chance to shine alongside their classmates and in battle, with many unique customizations and abilities to perform, and segments where you can learn more about who they are and what they stand for. Whether you like the more realistic outlook and style of Type-0 or not, one (or more) of these ladies will certainly take your fancy.

2. Cissnei (FF Crisis Core)

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All fans of VII will be familiar with the Turks – an elite black-ops squad belonging to the ominous Shinra HQ – which originally only consisted of members Reno, Rude, Tseng, and Elena in the original game. However, with the addition of several more materials that now make up the Compilation Of Final Fantasy VII, we’ve seen several new Turks members, but here I’ll focus on one of the more notable ones: Cissnei. Originally making her appearance as a playable character in the (sadly) now defunct mobile game Before Crisis, Cissnei was made more known to the world with her appearance in the prequel game Crisis Core. Although at most being a side character, her interactions with our protagonist Zack Fair are quite charming, and there’s a lot more going on with her and her involvement with the Turks beneath the surface. Not to mention that she looks real cute in a swimsuit!

1. Freya Crescent (FFIX) 

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Wow, we’re finally at the number one spot on this list, and we’ve only just gotten to our first anthropomorphic animal character! All jokes aside, Freya is seriously awesome. I’ve spoken about her before in a previous analysis, but to add on to that: If you take Freya at surface value, she’s a skilled and capable dragon knight (also known as a Dragoon, the best Final Fantasy class – don’t @ me..!) with a sharp and resourceful mind and a neat character design, which is already pretty cool, but how about digging deeper? Not only can she joke around with our butt-monkey (literally) protagonist Zidane, but she is shown to be able to cast aside her doubts and team up with others when needed, even with her former enemies. Moreover, she faces (and has faced) much tragedy throughout her life, yet she still holds out hope and stays humble, by choosing to live for the future by preserving the memories of her past. It’s a mighty shame that the story seems intent on putting her on the backburner after the first half, because, in all honesty, she is one of the most striking female characters in the whole series, and definitely deserves more admiration.

 

Well, that completes my list of underrated ladies in Final Fantasy, but I’d like to hear what you think. Who do you personally think is underrated and needs more love from the fans? Please feel free to leave a comment and tell me what you think. Otherwise, thanks for reading!

 

Analysis: 9 Things Final Fantasy IX Taught Me

FFIX-Featured-Image.jpgReleased by Squaresoft (now more widely known as yours truly, Square Enix) in the year 2000, Final Fantasy IX is the ninth installment in the mainline Final Fantasy series, and is, as of right now, one of the most critically acclaimed games in the entire franchise. Praised for  its creative graphics, nostalgic elements, easy-to-learn battle system, and unique characters, the game is nothing short of an engaging experience for all ages and backgrounds. Nevertheless… what is a Final Fantasy game without its moral lessons? From IV’s theme of “everyone and anyone can change for the better” to VII’s message on protecting the planet, this series has always been one thats been able to teach its players valuable life lessons, and let players choose their own interpretations of said lessons. So, I’m going to go over 9 things that the 9th game in the Final Fantasy franchise – as well as my personal favourite; don’t come at me – has taught me.

  1. You must always remain true to yourself. Many of us can relate to the struggle of trying to stay true to your own core values when you are stuck in a situation that won’t or cannot permit it – be it a strict work environment or an unsympathetic family. Garnet, the deuteragonist and lead heroine, struggles with this belief as she is forced to watch her home ravaged, come to terms with her real past, and deal with responsibility as a princess (and later on, the queen) of Alexandria – so much so that at one point she succumbs to the traumatic stress, which leaves her temporarily mute and with a difficulty concentrating during battles. However, despite all this, Garnet emerges from her battles – internal and external – as a confident and more experienced person… still keeping her core values and her strong will with her, and staying true to her beliefs until the very end.

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2. What you do for your friends, your friends will do to you. It’s a well-known saying that what goes around, comes around, and it certainly applies to friendship. Of course, almost every Final Fantasy game has the core message of friendship, but I feel that here it is a special case. Zidane, our rebellious and monkey-like protagonist, finds many of his new allies a bit weird and off-putting at first, but gradually opens up and forms bonds with them over the course of the story. This comes to a head when Zidane falls into a deep depressive state when his true nature as a Genome (a soulless being that only exists to cause war and chaos) is revealed, and he tries to cut himself off from his allies, believing himself to be unworthy of their friendship. Nonetheless, his friends are unwilling to give up on him, and remind him of all the things he’s done for them, how him being a Genome doesn’t matter to them, and how they want to do for him what he did for them. This powerful scene, coupled with the amazing You’re Not Alone theme, really drives home the point: friendship goes a long way!

3. You are not your past. All of us have events in our history that we’d rather forget and that we’d rather not tell to anyone. These events can take their hold on us and influence us in their own way. Vivi, the game’s resident Black Mage, is an adorable and well-meaning little fellow, but behind that exterior hides a dark past: all Black Mages were created from scratch by Kuja (our antagonist) to be  disposable footsoldiers for Queen Brahne’s army, and Vivi is the prototype Black Mage, which is why he is capable of showing emotions. Vivi is shocked, and begins to wonder if his entire existence and raison d’être is just to be a mindless killing machine, but as he continues aiding his friends in their journey, he begins to accept himself for who he is now and puts the past behind him for the greater good. Vivi may be one of the most iconic Final Fantasy characters for his unique design, but the impact he’s left on players isn’t just skin-deep! Good job, Vivi!

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4. Be accepting of others, no matter what. Accepting other people for who they really are is something that is easier said than done. Zidane has difficulties trying to understand his motley crew of allies at first – after all, is it easy to accept a toddler wizard with philosophical tendencies, a stubborn knight who’s armor clanks every time he moves, and a giant Qu who thinks only of seeking “yummy-yummies”, amongst others? In fact, our protagonist only seems to accept them into his team out of obligation, or because he had no other choice in the matter. Nevertheless, as the game goes on, he begins welcoming his newfound friends for who they are – even if they do happen to be a little weird! This acceptance from him greatly improves their bond, and it is precisely this acceptance that the group thanks him for when he falls into his depressive state late in the game – which proves that getting to know others is insanely valuable. As Zidane himself says: “You don’t need a reason to help people”.

5. Nobody is useless. In this day and age, it’s easy for one to believe that their own efforts are fruitless and that they will amount to nothing. As a matter of fact, our main antagonist, Kuja, admits to feeling like his entire life was misguided and that he feels ‘useless’ after Zidane decides to save him. Zidane, however, rebukes Kuja – despite all the destruction he has caused – and tells him that “no one’s useless”. Not  only does this scene speak volumes about both of their characters, but it’s true: every character in the game, even the villains, minor characters, and NPCs show their skills and prove their worth in the story, no matter how small that role may look like in the beginning. It goes to say that there are no small roles… only (quite literally, in this case) small actors!

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6. Sometimes, disobeying orders is the right thing to do. Now, I’m not trying to encourage petty crimes here, but sometimes not following your intended orders – whether they be made up or already set in stone – proves to be an advantage. No other character in the game represents this better than Steiner, the knight captain with a cranky disposition and a near-permanent frown. At the start of the game, Steiner is unwaveringly loyal towards Queen Brahne and will do anything to keep Princess Garnet safe, even if it means joining Zidane – who he resents, Zidane being a womanizing thief and all. However, after the Queen shows her true colours, Steiner is torn and confused on whether he should blindly follow whoever he’s told to follow. In the end, he decides to go against the Queen and place his trust in Garnet, and even forms a respectful relationship with Zidane, telling himself that he’ll think his alliances for himself from now on.

7. You cannot change the past or future, but you can the present. There are moments in our lives where we begin wishing that we could’ve changed something, anything, to get any kind of better result. Other times we find ourselves overthinking the future. A character who exemplifies this is Freya, a Burmecian anthropomorphic rat who regrets not being able to tell her love, Sir Fratley, how she truly felt in the past, and wanders the world in search of him. When the two are finally reunited, she’s heartbroken when he reveals that he lost his memory and doesn’t remember her at all, and she frets over what will happen to their relationship in the future. Be that as it may, Freya makes the decision to quit worrying about such meaningless, and by the end, she is shown with Sir Fratley, who finds himself falling in love with the same woman he left years ago, deciding (at least for now) to continue living in the present and live it to the fullest.

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8. Influences help you grow. Our parents have always warned us about people who may be bad influences to us, but what about those who end up becoming our guardian lights? None of the main characters are capable of confiding or placing much faith in each other, as all of them view the others as a bit strange and odd. Despite this, they gradually are able to influence each other in nuanced ways – such as Garnet gaining her courage from Zidane and Zidane coming to terms with his mistakes through Garnet. These subtle yet effective influences certainly show the character development and growth of the main party in a big way, and it just goes on to say that even the people you may not initially trust can have a great effect on your life.

9. The journey is more important than the destination. I know, I know. This here phrase has more-or-less become common sense now, and it is a phrase that has been repeated in several Final Fantasy games. However, this phrase has never resonated with me in other FF games than it has with IX. In this game, although it was important, defeating Kuja and seeking the truth behind Queen Brahne’s chaotic reign was never the focus for me – what I really enjoyed the most was exploring the world of Gaia, listening to the one-of-kind soundtrack (courtesy of Nobuo Uematsu) while going about the various towns (Border Village Dali, anyone?) , and witnessing the lively and entertaining character dialogue and moments with the main cast. When it was all over, I found myself longing for my journey, not my quest, back. These small moments, for me, are forever unparalleled, and this adventure is definitely one I will never forget.

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